김성홍 건축 도시 이야기 썸네일형 리스트형 Why the FAR Game? 왜 용적률 게임인가? (2016.5.1) Why the FAR (Floor Area Ratio) Game? 왜 용적률 게임인가? The FAR Game: Constraints Sparking Creativity 용적률(容積率)게임: 창의성을 촉발하는 제약(制約) One the Korean Front Line 한국의 전선(戰線)에서 Of the few dozen articles on architecture and urbanism I have contributed to the Korea Joongang Daily, it was the one entitled “The FAR Game” that received the biggest response from readers. While FAR (Floor Area Ratio) appears to be t.. 더보기 이전 1 다음